Games, Geeks and getting Pwned in HALO.

Halo:Reach OMG!

My Typical HALO:REACH experience. Photocomposite and Illustration: Kurt Griffirh. Source renderings: Bungie

This time around I am going to drift off my usual design focused view of the world of technology and creativity. Today I am going to talk about video games. Say what? Yes, this irascible and opinionated almost-an-old-timer is going to venture into a whole ‘nother geekdom. Not just the classic  stand-up and 8-bit arcade games that I grew up with, but the overheated world of console games. It may surprise some of you who read this blog to know, I don’t spend every waking moment behind this workstation. Well, I do spend rather a lot of my time here, both professionally and recreationally. Any design professional in the electronic age has also become by default a technologist. Computers are not only our working tools, but also our sources of information, research and resources. So I am here not only working, but studying, catching up with my mob on Facebook, reading webcomics, news–both tech and the rest of the world, and surfing for pleasure. Oh yeah, I also write a blog in my huge free time. Continue reading