<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Fantastic Realities: The Journal &#187; Career</title>
	<atom:link href="http://www.fantastic-realities.com/studio_blog/tag/career/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fantastic-realities.com/studio_blog</link>
	<description>Fantastic Realites Studio Blog - Graphics, Design, Web, Tech, Musings &#38; Rants</description>
	<lastBuildDate>Sat, 30 Jul 2011 18:43:02 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>Just How Much Design is Worth It?</title>
		<link>http://www.fantastic-realities.com/studio_blog/2010/06/just-how-much-design-is-worth-it/</link>
		<comments>http://www.fantastic-realities.com/studio_blog/2010/06/just-how-much-design-is-worth-it/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 21:01:43 +0000</pubDate>
		<dc:creator>Kurt Griffith</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Creative Pro]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[Desktop Publishing]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Indesign Brochure]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Printing]]></category>
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.fantastic-realities.com/studio_blog/?p=171</guid>
		<description><![CDATA[For openers, I have been reminded that if I want to keep people’s attention with a blog, I actually have to POST, at least more regularly than I have been doing. The current occasion is the Hudson Valley Business Edge 2010 Conference, an event that I highly recommend if you’re in the region and work [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_172" class="wp-caption aligncenter" style="width: 440px"><a href="http://www.fantastic-realities.com/studio_blog/wp-content/uploads/CutLine.png"><img class="size-full wp-image-172" title="CutLine" src="http://www.fantastic-realities.com/studio_blog/wp-content/uploads/CutLine.png" alt="Adjusting bleed for in InDesign." width="430" height="295" /></a><p class="wp-caption-text">Tweaking Bleeds in InDesign for the Tri-fold Cut Line. Yes, I&#39;ll explain...</p></div>
<p>For openers, I have been reminded that if I want to keep people’s attention with a blog, I actually have to POST, at least more regularly than I have been doing. The current occasion is the <a href="http://www.qedbusinessedge.com/" target="_blank">Hudson Valley Business Edge 2010 Conference</a>, an event that I highly recommend if you’re in the region and work in a small to medium size business, especially as an Owner, Proprietor or Principal. The presenters are all very knowledgeable, and the content is presented in a very dense manner, in short, accessible sessions. Last year I presented on <a href="http://www.fantastic-realities.com/studio_blog/?p=55" target="_blank">“When Do You Need a Design Pro?”</a>, and hope to do so again on subjects graphic. But to the point, while I fairly recently posted back on June 7th, the one before was <em>March 20th</em>.</p>
<p>I have been busy, hence the lean posting. So this time around I’ll talk about a recent client experience.</p>
<p>This is a long term client that I have been working with for many years. I’ve built and rebuilt his website, will do it again soon. This time around I was updating his brochure. This is a fairly standard tri-fold brochure, a pretty common and useful staple of business marketing. This item is usually not a terrific chore if you have a focused client, and their graphic identity is already in place. Typically brochures are put together after logo design and identity projects are complete.  But what happens when your client is perhaps <em>over</em> focused</p>
<p>The short answer is: 63 design comps, seven candidate “final” versions. Three rounds of pre-press, PDFs and AAs. Hundreds of photo retouches and composites. 2.4 g<em>igabytes</em> of  data. And sent the press proofs back to press&#8230; <em>twice</em>. What on earth happened here?<span id="more-171"></span></p>
<p>I am not going to say what this project cost,  but it blew well past my initial estimate by several multiples. Suffice to say that the sum was either impressive or embarrassing, depending on which side of the checkbook you’re looking from. I accept installments. I am not railing against my client, who I actually think quite highly of, and is a stone cold expert , a top craftsman and designer in in the luxury fabrication market he makes his profession. But yes, the project was unusual in the scope, number and and detail of the multiple rounds of revisions.</p>
<p>I suspect some of the Design Pros out there might be wondering, <em>when did I lose control of the Design Process?</em> But I don’t think I did. I did keep him appraised that the meter was indeed running as the revisions mounted up, and tried to wave the yellow flag. I was working hourly, which most freelancers prefer, as it keeps us honest and clients only pay for work actually done. I do <a title="Heinlien - &quot;Stranger In A Strange Land&quot;" href="http://en.wikipedia.org/wiki/Stranger_in_a_Strange_Land" target="_blank"><em>grok</em></a> that most clients would rather have flat fees, to budget accurately. So I try to make my estimates and quotes reasonably accurate. But typically I expect to turn a brochure project around on 2-3 initial designs and 2-4 rounds of revisions and tweaks including proofreading. On a flat fee project, unless you detail revision charges, you can get <em>killed</em> here. This can become a nightmare on an open ended project like a web site were the design and production process is much more organic, and the final product can moprh a <em>lot</em> till the project is completed.</p>
<p>Of course, some say web sites are <em>never</em> actually <em>finished</em>, but that’s a separate rant.</p>
<p>But my client wanted, well, <em>exactly</em> what he wanted. After fine tuning many details of design and copy to create an extremely crisp and tight showcase for his products, it was on to the product photography.  It was critically important to him that his product photography be as close to perfect as humanly possible to image, process, color correct, clean, retouch and composite.</p>
<p>Most folk would confront the mounting hours and costs and get to a point where a project is “good enough” and sign off on it. After all, some details are so minute that most readers will not notice a lot of very tiny glitches. Obsessive revison is just not cost effective for the average small &#8230; or even moderately large business. Mind you, when Ferrari or Maseratti does a brochure, it’s a 16 page super glossy piece  with giant full bleed photos and tiny blocks of copy on stock just short of cardboard and every photo is glistening perfection. But when a single car costs <em>more than my house</em>, “price is no object” in selling them has a certain resonance.  A used car dealership will pour all that copy into a tri-fold with a stack of digicam photos one of their salesman took.</p>
<p>It’s all a matter of perceived value, versus the actual cost of the work.</p>
<p><strong>So how much is enough? </strong></p>
<p>Mind you, of the over 50 hours on the project, over half of it was spent in Photoshop doing photo work. This is in addition to the work the photographer did on most of the images as well. By the way, this was not Joe in the Mail Room with the boss’s pocket digicam; this is a very good pro photographer who’s work is very sharp. But every detail had to be perfect. But I did call him on cleaning up the color of a reflections on a detail no wider than four benday dots.  I also found myself nudging parallax errors picked up in a wide angle lens that I could not discern on a 20” monitor without a layer of guidelines.</p>
<p>To note the level of detail we persued, one tweak was both revising the cropping and placement of photos to account for the 1/16” of  additional trim (see image)  that some printers nick off the fold-in panel so that the borchure folds neatly.  (geek alert: not always the case, some printers use very slightly assymetrical folds to allow for a sightly narrower folk-in panel, depending on their machinery.) In most cases this would not a big deal, but there were details in the product photos that my client felt were critical to preserve, and worth the time and expense to address.  We also did some furher adjusting in the photos as well to allow for more bleed.</p>
<div id="attachment_174" class="wp-caption aligncenter" style="width: 440px"><a href="http://www.fantastic-realities.com/studio_blog/wp-content/uploads/MaseratiWeb.png"><img class="size-full wp-image-174" title="MaseratiWeb" src="http://www.fantastic-realities.com/studio_blog/wp-content/uploads/MaseratiWeb.png" alt="The Maserati Web Site" width="430" height="293" /></a><p class="wp-caption-text">The Maserati web site. Crispy. Shiny...</p></div>
<div id="attachment_175" class="wp-caption aligncenter" style="width: 440px"><a href="http://www.fantastic-realities.com/studio_blog/wp-content/uploads/ReliableAuto.png"><img class="size-full wp-image-175" title="ReliableAuto" src="http://www.fantastic-realities.com/studio_blog/wp-content/uploads/ReliableAuto.png" alt="Reliable Auto Web Site" width="430" height="272" /></a><p class="wp-caption-text">A local area Used Car Dealer&#39;s web site - To the point.</p></div>
<p>To return to the car analogy. When Ferrari or Maseratti publish anything from brochures to bar napkins to their annual report, their entire brand and image rides on it, For that market, they make sure every bit of their marketing material measures up to the same lofty standards as their automobiles. For the Used Car Dealership, the owner&#8217;s image and reputation would be based on being a perceived as offering square deals and good value, especially considering he is selling products he was not involved in designing or producing. So very high end marketing materials might actually <em>hurt</em>, and cause the business to be perceived as overly expensive. Most Used Care Dealers want to been seen as trustworthy &#8220;regular guys&#8221;, literally &#8220;one of us.&#8221; You know, the folks who are <em>not</em> buying Ferraris or Maserattis.</p>
<p><strong>Is all of this “apple polishing” worth it? </strong></p>
<p>To my client, he expressed that it was. In fact he felt it was critical. At the level of his market and product, if the results of all this exacting refinement produce just ONE more customer for him, he will be ahead. In essence, he held me, the photographer and the printer to the same standard of demanding craftsmanship that he applies to his own work. And I’ll have to say that it’s very good work, among my very best this year.</p>
<p>Will that level of craftsmanship and exactitude be worth it for your project? I can only say that I approach every project with an open mind and a professional attitude, evaluating each project and then providing my best professional opinion on producing it. When a client has a clear idea of their needs and message, it makes my job a <em>lot</em> easier. Going high end on a job also raises <em>my</em> game to that higher level, and its often a pleasure to do really sharp work. Ideally, a project’s costs should match both the budget and the message. Some things might call for “fast and dirty” so long as things are neat and professional &#8211; and proofread, they’re ready to go. Other mission-critical projects might very well call for numerous and detailed review, revision, and tweaking to a high level of polish.</p>
<p>How far you want to go is entirely up to you.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fantastic-realities.com/studio_blog/2010/06/just-how-much-design-is-worth-it/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Barrier to Entry</title>
		<link>http://www.fantastic-realities.com/studio_blog/2009/02/barrier-to-entry/</link>
		<comments>http://www.fantastic-realities.com/studio_blog/2009/02/barrier-to-entry/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 19:20:39 +0000</pubDate>
		<dc:creator>Kurt Griffith</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Costs]]></category>
		<category><![CDATA[Creative Suite]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[pro tools]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.fantastic-realities.com/studio_blog/?p=26</guid>
		<description><![CDATA[Barrier to Entry. I entered the field in 1980, yes that would be B.C. — Before Computers.  If someone had told me in 1989 that in a few years I would be replacing 90% of my professional tools every three to five years, I would have looked at them like they were out of their minds...]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 420px"><img title="x-acto knife" src="http://www.fantastic-realities.com/images/xacto.jpg" alt="Grab this end. Ancient graphic design tool. An X-Acto kniife. " width="410" height="90" /><p class="wp-caption-text">Ancient graphic design tool. An X-Acto knife. Grab THIS end.</p></div>
<p><strong>I had alluded to this subject </strong>in my earlier post about <strong>Adobe Creative Suite</strong>.  I did get a bit rantish about it. So I decided that I might clarify where I was coming from this time around. Now for a little background, I entered the field in 1980, yes that would be B.C. — Before Computers.  Moving <em>right</em> along, If someone had told me in 1989 that in a few years I would be replacing 90% of my professional tools <em>every three to five years</em>, I would have looked at them like they were out of their minds. Seriously, I made it a point to buy good quality pro gear and took good care of it. I had a steel t-square that I would be able to leave to my grandchildren, nearly indestructible. I had a lovely oak drafting table. A sweet little Badger airbrush and compressor. Red Sable brushes. A set of very slick and pampered technical pens. And seriously, a drafting instrument set I actually inherited from <em>my</em> grandfather.</p>
<p><strong>Then “Desktop Publishing” happened.</strong></p>
<p>The advent of the Apple Macintosh Computer, PostScript, PageMaker software, and the LaserWriter II printer changed <em>everything</em>. Forever. That was a weird time, when many companies tried to jettison their Agencies, Design Studios and Art Directors for low paid operators with Mac SEs. But after a few years, they decided that they needed people who actually knew some Design Principles operating the computers. So a lot of us went back to school, helloooo Continuing Ed., to learn more about this “Computer Stuff. ” A lot of good and talented people gave up and left the field, and some of us made the transition and picked up the mice, wondering, <em>“what the f**k is this?”</em>&#8230;<span id="more-26"></span></p>
<p>That’s the short version, this is a blog after all. So fast forward to the contemporary age, virtually ALL design, graphics and publishing, is now carried out digitally.  I have not used that T-square for anything except mat cutting in something like seven years, and I no longer even <em>own</em> a drafting table.  (Kinda miss it.. ) But unless you are using a computer, not only aren’t you competitive, you’re not even <em>working</em>. And furthermore, if you use traditional media, you’ll have to bring your work to someone <em>with</em> a computer to have it digitized.  The last holdouts being illustration on traditional media, and this artwork is now certainly scanned and digitized before going on press anywhere.</p>
<p>By 1996, advances in the technology, notably Photoshop 2.5 with CMYK capabilities, and ZIP drives storing 50 Megabytes in an easily mailable format, allowed me to create an <a href="http://www.fantastic-realities.com/gallery/gallery020.html " target="_blank">100% digital poster project</a> with a digital illustration and electronic  layout, the only traditional component being the original pencil sketch. Not only that, it was done with an impossible turnaround flatly impossible with traditional media. The digital world had arrived and I was convinced.</p>
<p>Not to mention the online world, what they once called “New Media”. The Internet wasn’t even a gleam on the general public’s horizon in 1990, but in 1993, the Mosaic web browser was released, followed by Netscape Navigator in 1996, then summarily hammered by Internet <span style="text-decoration: line-through;">Exploder</span> Explorer by 1998. By that time, the World Wide Web dominated our consciousness, and this realm  of course, is 100% electric, pure digital data. Just like every word you are reading.</p>
<p><strong>So you purchase a computer. </strong></p>
<p>You&#8217;ll need a decent one, Mac or Window’s PC with lots of RAM and storage. Not the $295 entry level special at Staples. You’ll need a press quality scanner, and a not a bottom-end printer. You’ll  probably need an external hard drive or two.  If you like your wrists, and don’t care to draw with a bar of soap, add a graphics tablet. Maybe add a digital camera. And you’ll need stacks of DVDs to back up and archive the piles of data you’ll be generating. So you’re in to the tune of about $5000 or more.</p>
<p><strong>We&#8217;re not done yet. </strong></p>
<p>Next you have to have professional-class design and graphics software.  That usually means, surprise&#8211;the <strong>Adobe Creative Suite.</strong> The <em>heavies</em>. Photoshop, Illustrator, InDesign, Acrobat. Possibly Quark Xpress, if you be kickin&#8217; it &#8220;old-school&#8221;. If you do web design work, you also might be using Dreamweaver, and you <em>are</em> going to be asked to do Flash.  You will also need Microsoft Office, to interact with teh biznezz pepulz. You may prefer to work with the open source Open Office, or iWork.. but you need to DEAL with MS Office. Period. The end. You’ll need FONTS, lots of ‘em unless you <em>really</em> like Papyrus and Comic Sans. And you’ll need some System Maintenance stuff. And if you’re on the PC side, you need a RAFT of security stuff to keep the ick and nasty off your hard drive. So let’s say getting up towards another $5000. Oh, don’t forget the cost of the high speed internet connection.</p>
<p>After you buy that mid-range to high-end computer and load of pro-class software.  In about six months, you’ll have to upgrade something. Over time you’ll have to upgrade just about <em>all of it.</em> Then the next upgrade <em>won’t run</em> on your now-three to five year old once-spiffy, but now ancient, machine, and then it’s time for the next computer. And so the cycle starts again—new computer, upgrade, upgrade, upgrade, new computer, upgrade, upgrade, upgrade, new computer&#8230;  And just a for instance, the very word processor I am using to type this, Appleworks, is an obsolete, dead product, no longer offered by Apple.  It will not even run on my next computer. But when the time comes, Adobe Creative Suite 4, a must-have, with all my core apps, <em>will</em>.</p>
<p>I set up my original studio in the 80’s for about $2000, and from time to time picked up additional pro gear as needed. Most of my expenses were for media.  Paper, ink, board, paint, subway fare, that sort of thing. But now, it’s around $5000-$10,000 just to get set up. And that’s  still sitting the thing on the box it shipped in, and putting your own ass on a milk crate. IKEA is your friend. The fun part? You can get used to the idea that you’ll drop that 5 to 10K every three to five years, through your career, if you’re a working Designer and want to have your own gear. So instead of making a capital investment once, you will be buying virtually all your gear over and over, again and again. Welcome to the Information Age.</p>
<p>I have an old T-square hanging in my hall closet. It’s getting dusty.  And while I don’t need them as much in the digital age, I still want me some nice flat files. And you know what? Those damn things will <em>still</em> cost you through your butt!</p>
<p>That much hasn&#8217;t changed.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fantastic-realities.com/studio_blog/2009/02/barrier-to-entry/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

